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Noise Displace Field 3D Spatial Node


Displace a field with noise.

Properties

- Operation (Option)
How to apply the noise to the tag.

- Base (Float)
A base constant added to the displacement. Useful with multiply operation.

- Distance (Float)
How far the displacement will affect the field.

- Motion (Float)
An offset in 4th dimension.

- Seed (Int)
Deterministic randomness. (0 or above)

- Octaves (Int)
The complexity of the noise. A lower value is more smooth and a higher value is more random. (1 to 10)

- Scale (Float)
Scales the position before sampling noise. (0 to 2)

- Tag (Item)
The tag to apply noise to in the field.