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Perspective Camera 3D Spatial Node


A standard camera with perspective, conforming to entity, used with the render node.

Properties

- Position (3D Point)

- Rotation (Quaternion)

- Field of View (Angle)
In the vertical axis.

- Near (Float)
The near clip plane. The distance from the camera at which 3D entities are first visible.

- Far (Float)
The far clip plane. The distance from the camera at which 3D entities are last visible.