A standard camera with perspective, conforming to entity, used with the render node.
Properties
- Position (3D Point)
- Rotation (Quaternion)
- Field of View (Angle)
In the vertical axis.
- Near (Float)
The near clip plane. The distance from the camera at which 3D entities are first visible.
- Far (Float)
The far clip plane. The distance from the camera at which 3D entities are last visible.