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Orthographic Camera 3D Spatial Node


A orthographic camera, conforming to entity, used with the render node.

Properties

- Position (3D Point)

- Rotation (Quaternion)

- Height (Float)
The height of the camera's frustum. The width is calculated based on the render node's resolution aspect ratio.

- Near (Float)
The near clip plane. The distance from the camera at which 3D entities are first visible.

- Far (Float)
The far clip plane. The distance from the camera at which 3D entities are last visible.