Generate random, cloudy or smooth noise.
Properties
- Resolution (Size)
- Bits (Option)
- Octaves (Int)
A value between 1 and 10, the lower the smoother, the higher the more cloudy detail.
- Offset (Point)
- Depth Offset (Float)
An offset in the motion dimension.
- Scale (Float)
- Random (Bool)
Every pixel get's a random tho persistent color, change the seed to animate.
- Colored (Bool)
- Seed (Int)
Noise with the same seed always looks the same. Change for variation.