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Noise Solid Graphic Node


Generate random, cloudy or smooth noise.

Properties

- Resolution (Size)

- Bits (Option)

- Octaves (Int)
A value between 1 and 10, the lower the smoother, the higher the more cloudy detail.

- Offset (Point)

- Depth Offset (Float)
An offset in the motion dimension.

- Scale (Float)

- Random (Bool)
Every pixel get's a random tho persistent color, change the seed to animate.

- Colored (Bool)

- Seed (Int)
Noise with the same seed always looks the same. Change for variation.