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Paint Resource Graphic Node


Paint with various brushes like circle, gradient, line, and sample a another graphic. Paint is passed upstream to a State Graphic node via the source inlet. Switch between release and live paint mode. Sample over time. Interpolate between points for a more accurate path. Control active and location of the paint via inlets. Overlay a reference graphic with opacity.

Properties

- Resolution (Size)

- Bits (Option)

- Paint Mode (Option)
In live mode, the source will be updated continuously, and in release mode the source will only apply the path once the brush is released.

- Blend Mode (Option)

- Brush Mode (Option)

- Brush Color (Color)

- Brush Radius (Float)

- Brush Gamma (Float)

- Brush Line Width (Float)

- Brush Angle (Angle)

- Interpolate (Bool)
When active, the brush will interpolate between points. (Not supported when in sampling over time in live mode)

- Interpolation Count (Int)
The amount of brush sub points to draw one point when interpolating from the last point.

- Background Color (Color)

- Reference Placement (Option)

- Reference Opacity (Float)

- Sample over Time (Bool)
The brush will be sampled over time, as often as possible.

- Clear (Action)
Remove all vector paths from the vector inlet.