Paint with various brushes like circle, gradient, line, and sample a another graphic. Paint is passed upstream to a State Graphic node via the source inlet. Switch between release and live paint mode. Sample over time. Interpolate between points for a more accurate path. Control active and location of the paint via inlets. Overlay a reference graphic with opacity.
Properties
- Resolution (Size)
- Bits (Option)
- Paint Mode (Option)
In live mode, the source will be updated continuously, and in release mode the source will only apply the path once the brush is released.
- Blend Mode (Option)
- Brush Mode (Option)
- Brush Color (Color)
- Brush Radius (Float)
- Brush Gamma (Float)
- Brush Line Width (Float)
- Brush Angle (Angle)
- Interpolate (Bool)
When active, the brush will interpolate between points. (Not supported when in sampling over time in live mode)
- Interpolation Count (Int)
The amount of brush sub points to draw one point when interpolating from the last point.
- Background Color (Color)
- Reference Placement (Option)
- Reference Opacity (Float)
- Sample over Time (Bool)
The brush will be sampled over time, as often as possible.
- Clear (Action)
Remove all vector paths from the vector inlet.