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Luma Levels Modifier Effect Graphic Node


Level the first graphic based on the second graphic's luminance.

Properties

- Brightness (Float)

- Darkness (Float)

- Contrast (Float)

- Gamma (Float)
Adjustment of light.

- Inverted (Bool)

- Smooth (Bool)
Applies an s-curve of smooth contrast to the graphic. (With a sine curve)

- Opacity (Float)

- Offset (Float)
Exposure offset. (With addition)

- Luma Gamma (Float)
Adjustment of light on the modifier graphic.

- Placement (Option)